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Psionic

Psychic Assault

Psionic Discipline · Awakened

UATHEMYSTICCLASS Page 24
Type Psionic Discipline
Mystic Order Awakened
Modes 5

Description

You wield your mind like a weapon, unleashing salvos of psionic energy.

Psychic Focus

While focused on this discipline, you gain a +2 bonus to damage rolls with psionic talents that deal Psychic damage.

Psionic Modes

Psionic Blast

1–7 psi

As an action, choose one creature you can see within 60 feet of you. The target takes Psychic damage per psi point spent on this ability.

Ego Whip

3 psi

As an action, choose one creature you can see within 60 feet of you. The target must make an Intelligence saving throw. On a failed save, the creature takes Psychic damage, and it is filled with self-doubt, leaving it able to use its action on its next turn only to take the Dodge, Disengage, or Hide action. On a successful saving throw, it takes half as much damage.

Id Insinuation

5 psi

As an action, choose one creature you can see within 60 feet of you. The target must make an Intelligence saving throw. On a failed save, the creature takes Psychic damage, and it goes into a fury, as its id runs rampant. On its next turn, it can use its action only to take the Dodge or Attack action. On a successful save, it takes half as much damage.

Psychic Blast

6 psi

As an action, you unleash devastating psychic energy in a 60-foot cone. Each creature in that area must make an Intelligence saving throw, taking Psychic damage on a failed save, or half as much damage on a successful one. You can increase the damage by if you spend 1 more psi point on this ability.

Psychic Crush

7 psi

As an action, you create a 20-foot cube of psychic energy within 120 feet of you. Each creature in that area must make an Intelligence saving throw. On a failed save, a target takes Psychic damage and is until the end of your next turn. On a successful save, a target takes half as much damage.

Confirmation

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