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Skill

Athletics

Skill · Strength

Player's Handbook
Associated Ability Strength
Ability Code STR
Rules Source Player's Handbook
Rules Availability Sourcebook

Rules

Your Strength (Athletics) check covers difficult situations you encounter while climbing, jumping, or swimming. Examples include the following activities:

  • You attempt to climb a sheer or slippery cliff, avoid hazards while scaling a wall, or cling to a surface while something is trying to knock you off.
  • You try to jump an unusually long distance or pull off a stunt mid jump.
  • You struggle to swim or stay afloat in treacherous currents, storm-tossed waves, or areas of thick seaweed. Or another creature tries to push or pull you underwater or otherwise interfere with your swimming.

Using Athletics

Athletics (Strength)

A Athletics check normally uses Strength . The Dungeon Master may call for a different ability when the situation justifies it.

It Has Been Said…

The Tomato-Based Explanation

Athletics is lifting a barrel of tomatoes.

Confirmation

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