Until the spell ends, one willing creature you touch is protected against creatures that are Aberrations, Celestials, Elementals, Fey, Fiends, or Undead. The protection grants several benefits. Creatures of those types have Disadvantage on attack rolls against the target. The target also can't be possessed by or gain the or conditions from them. If the target is already possessed, , or by such a creature, the target has Advantage on any new saving throw against the relevant effect.
Protection from Evil and Good
Level 1 Abjuration · Concentration
Casting Time1 action
RangeTouch
DurationConcentration, up to 10 minute
Components
V, S, M