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Spell

Ray of Sickness

Level 1 Necromancy

Player's Handbook Page 271
Casting Time1 action
Range60 feet
DurationInstantaneous

Components

V, S

Spell Description

A ray of sickening greenish energy lashes out toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes Poison damage and must make a Constitution saving throw. On a failed save, it is also until the end of your next turn.

At Higher Levels

When you cast this spell using a spell slot of 2nd level or higher, the damage increases by for each slot level above 1st.
Area: St Condition Inflict: Poisoned Damage Inflict: Poison Saving Throw: Constitution Spell Attack: R
Confirmation

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