A Club or Quarterstaff you are holding is imbued with nature's power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a . If the attack deals damage, it can be Force damage or the weapon's normal damage type (your choice).
Shillelagh
Level 0 Transmutation
Casting Time1 bonus
RangeSelf
Duration1 minute
Components
V, S, M (mistletoe)
Material: mistletoe
Spell Description
Cantrip Upgrade
The spell ends early if you cast it again or if you let go of the weapon.
The damage die changes when you reach levels 5 (), 11 (), and 17 ().
At Higher Levels
Damage
1st level
5th level
11th level
17th level