You cause psychic energy to erupt at a point within range. Each creature in a 20-foot-radius Sphere [Area Of Effect] centered on that point makes an Intelligence saving throw, taking Psychic damage on a failed save or half as much damage on a successful one.
Synaptic Static
Level 5 Enchantment
Casting Time1 action
Range120 feet
DurationInstantaneous
Components
V, S
Spell Description
On a failed save, a target also has muddled thoughts for 1 minute. During that time, it subtracts from all its attack rolls and ability checks, as well as any Constitution saving throws to maintain . The target makes an Intelligence saving throw at the end of each of its turns, ending the effect on itself on a success.