You try to create illusory terrors in others' minds. Each creature of your choice in a 30-foot-radius Sphere [Area Of Effect] centered on a point within range makes a Wisdom saving throw. On a failed save, a target takes Psychic damage and has the condition for the duration. On a successful save, a target takes half as much damage only.
Weird
Level 9 Illusion · Concentration
Casting Time1 action
Range120 feet
DurationConcentration, up to 1 minute
Components
V, S
Spell Description
A target makes a Wisdom saving throw at the end of each of its turns. On a failed save, it takes Psychic damage. On a successful save, the spell ends on that target.