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Item

Staff of Power

Item · Very Rare · Requires attunement

Dungeon Master's Guide Page 202
Value
Weight 4.00
Damage 1d6 B
Range

Attunement

by a sorcerer, warlock, or wizard

Description

This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.
The staff has 20 charges for the following properties. The staff regains expended charges daily at dawn. If you expend the last charge, roll a . On a 1, the staff retains its +2 bonus to attack and damage roll but loses all other properties. On a 20, the staff regain charges.

When you hit with a melee attack using the staff, you can expend 1 charge to deal an extra Force damage to the target.

While holding this staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: (5 charges), (5th-level version, 5 charges), (6 charges), (5 charges), (2 charges), (5th-level version, 5 charges), (1 charge), (1 charge), or (5 charges).

You can use an action to break the staff over your knee or against a solid surface, performing a retributive strike. The staff is destroyed and releases its remaining magic in an explosion that expands to fill a 30-foot-radius sphere centered on it.

You have a 50 chance to instantly travel to a random plane of existence, avoiding the explosion. If you fail to avoid the effect, you take Force damage equal to 16 × the number of charges in the staff. Every other creature in the area must make a DC 17 Dexterity saving throw. On a failed save, a creature takes an amount of damage based on how far away it is from the point of origin, as shown in the following table. On a successful save, a creature takes half as much damage.

Distance from OriginEffect
10 ft. away or closer8 × the number of charges in the staff
11 to 20 ft. away6 × the number of charges in the staff
21 to 30 ft. away4 × the number of charges in the staff

Properties

V

Attunement Requirements

Class : Sorcerer Class : Warlock Class : Wizard
Confirmation

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