Armor Class
11 + the spell's level
Aberrant Spirit
Medium Aberration · Neutral
Hit Points
40 + 10 for each spell level above 4
Speed
Walk 30 ft., Fly 30 ft. ((hover; Beholderkin only))
CR
—
Traits
Regeneration (Slaad Only)
The spirit regains 5 Hit Points at the start of its turn if it has at least 1 Hit Point.
Whispering Aura (Mind Flayer Only)
At the start of each of the spirit's turns, the spirit emits psionic energy if it doesn't have the condition. WIS Save DC equals your spell save DC, each creature (other than you) within 5 feet of the spirit.
Failure: Psychic damage.
Failure: Psychic damage.
Actions
Multiattack
The spirit makes a number of attacks equal to half this spell's level (round down).
Claw (Slaad Only)
Melee Attack Bonus Equals Your Spell Attack Modifier, reach 5 ft. + summonSpellLevel Slashing damage, and the target can't regain Hit Points until the start of the spirit's next turn.
Eye Ray (Beholderkin Only)
Ranged Attack Bonus Equals Your Spell Attack Modifier, range 150 ft. + summonSpellLevel Psychic damage.
Psychic Slam (Mind Flayer Only)
Melee Attack Bonus Equals Your Spell Attack Modifier, reach 5 ft. + summonSpellLevel Psychic damage.