Armor Class
16
Assassin
Small, Medium Humanoid · Neutral
Hit Points
97 (15d8 + 30)
Speed
Walk 30 ft.
CR
8
Traits
Evasion
If the assassin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the assassin instead takes no damage if it succeeds on the save and only half damage if it fails. It can't use this trait if it has the condition.
Actions
Multiattack
The assassin makes three attacks, using Shortsword or Light Crossbow in any combination.
Shortsword
Melee Attack +7, reach 5 ft. 7 () Piercing damage plus 17 () Poison damage, and the target has the condition until the start of the assassin's next turn.
Light Crossbow
Ranged Attack +7, range 80/320 ft. 8 () Piercing damage plus 21 () Poison damage.
Bonus Actions
Cunning Action
The assassin takes the , , or action.