Armor Class
16
Babau
Medium Fiend · Chaotic Evil
Hit Points
82 (11d8 + 33)
Speed
Walk 40 ft.
CR
4
Actions
Multiattack
The babau makes two Claw attacks. It can replace one attack with a use of Spellcasting or Weakening Gaze.
Claw
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 6 () Slashing damage plus 2 () Acid damage.
Weakening Gaze
The babau targets one creature that it can see within 20 feet of it. The target must make a DC 13 Constitution saving throw. On a failed save, the target deals only half damage with weapon attacks that use Strength for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.