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Monster

Babau

Medium Fiend · Chaotic Evil

Volo's Guide to Monsters Page 136
Armor Class 16
Hit Points 82 (11d8 + 33)
Speed Walk 40 ft.
CR 4
STR 19 +4
DEX 16 +3
CON 16 +3
INT 11 +0
WIS 12 +1
CHA 13 +1

Actions

Multiattack

The babau makes two melee attacks. It can also use Weakening Gaze before or after making these attacks.

Claw

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 8 () Slashing damage.

Spear

Melee or Ranged Weapon Attack +6 to hit, reach 5 ft. or range 20/60 ft., one target. 7 () Piercing damage, or 8 () Piercing damage when used with two hands to make a melee attack.

Weakening Gaze

The babau targets one creature that it can see within 20 feet of it. The target must make a DC 13 Constitution saving throw. On a failed save, the target deals only half damage with weapon attacks that use Strength for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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