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Monster

Bheur Hag

Medium Fey · Chaotic Evil

Mordenkainen Presents: Monsters of the Multiverse Page 62
Armor Class 17
Hit Points 91 (14d8 + 28)
Speed Walk 30 ft., Fly 50 ft. ((hover, Graystaff magic))
CR 7
STR 13 +1
DEX 16 +3
CON 14 +2
INT 12 +1
WIS 13 +1
CHA 16 +3

Traits

Control Weather (1/Day)

The hag can cast the spell, requiring no material components and using Charisma as the spellcasting ability.

Graystaff Magic

The hag carries a graystaff, a magic staff. The hag can use its flying speed only while astride the staff. If the staff is lost or destroyed, the hag must craft another, which takes a year and a day. Only a bheur hag can use a graystaff

Ice Walk

The hag can move across and climb icy surfaces without needing to make an ability check, and Difficult Terrain composed of ice or snow doesn't cost the hag extra moment.

Actions

Multiattack

The hag makes two Slam or Frost Shard attacks.

Slam

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 10 () Bludgeoning damage plus 18 () Cold damage.

Frost Shard

Ranged Spell Attack +6 to hit, range 60 ft., one target. 30 () Cold damage, and the target's speed is reduced by 10 feet until the start of the hag's next turn.

Horrific Feast

The hag feeds on the corpse of one enemy within reach that died within the past minute. Each creature of the hag's choice that is within 60 feet and able to see the feeding must succeed on a DC 15 Wisdom saving throw or be of the hag for 1 minute. While in this way, a creature is , can't understand what others say, can't read, and speaks only in gibberish. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the hag's Horrific Feast for the next 24 hours.
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