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Monster

Clockwork Dragon

Medium Construct · Neutral

Acquisitions Incorporated Page 209
Armor Class 16
Hit Points 22 (4d8 + 4)
Speed Walk 30 ft., Fly 60 ft.
CR 1
STR 14 +2
DEX 10 +0
CON 12 +1
INT 10 +0
WIS 11 +0
CHA 13 +1

Traits

False Appearance

While the clockwork dragon remains motionless, it is indistinguishable from a metal statue.

Actions

Bite

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 7 () Piercing damage.

Fire Breath Recharge 5

The clockwork dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 11 Dexterity saving throw, taking 14 () Fire damage on a failed save, or half as much damage on a successful one.
Confirmation

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