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Monster

Dankwood Hag

Medium Fey · Neutral Evil

Adventure with Muk Page 31
Armor Class 17
Hit Points 82
Speed Walk 30 ft.
CR 3
STR 18 +4
DEX 12 +1
CON 16 +3
INT 13 +1
WIS 14 +2
CHA 14 +2

Traits

Amphibious

The hag can breathe air and water.

Mimicry (Green Hag)

The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom () check.

Actions

Illusory Appearance

The hag covers herself with a magical illusion that allows her to look like another creature of her general size and shape. The illusion ends when the hag chooses, or if she dies. A DC 20 Intelligence () check will expose the hag's disguise.

Invisible Passage

The hag magically turns until she attacks or casts a spell, or until her ends. While , she leaves no physical evidence of her passage, and can only be tracked by magic.

Claws

Melee Weapon Attack +6 to hit, one target. 17 () Slashing damage.
Confirmation

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