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Monster

Death Dog

Medium Monstrosity · Neutral Evil

Monster Manual Page 321
Armor Class 12
Hit Points 39 (6d8 + 12)
Speed Walk 40 ft.
CR 1
STR 15 +2
DEX 14 +2
CON 14 +2
INT 3 -4
WIS 13 +1
CHA 6 -2

Traits

Two-Headed

The dog has advantage on Wisdom () checks and on saving throws against being , , , , , or knocked .

Actions

Multiattack

The dog makes two bite attacks.

Bite

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 () on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.
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