Armor Class
12
Death Dog
Medium Monstrosity · Neutral Evil
Hit Points
39 (6d8 + 12)
Speed
Walk 40 ft.
CR
1
Traits
Two-Headed
The dog has advantage on Wisdom () checks and on saving throws against being , , , , , or knocked .
Actions
Multiattack
The dog makes two bite attacks.
Bite
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 () on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.