Armor Class
12
Deathlock
Medium Undead · Neutral Evil
Hit Points
36 (8d8)
Speed
Walk 30 ft.
CR
4
Traits
Turn Resistance
The deathlock has advantage on saving throws against any effect that turns Undead.
Unusual Nature
The deathlock doesn't require air, food, drink, or sleep.
Actions
Multiattack
The deathlock makes two Deathly Claw or Grave Bolt attacks.
Deathly Claw
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 9 () Necrotic damage.
Grave Bolt
Ranged Spell Attack +5 to hit, range 120 ft., one target. 14 () Necrotic damage.