Armor Class
15
Dhergoloth
Medium Fiend · Neutral Evil
Hit Points
119 (14d8 + 56)
Speed
Walk 30 ft.
CR
7
Traits
Magic Resistance
The dhergoloth has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The dhergoloth makes two Claw attacks.
Claw
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 12 () Force damage.
Flailing Claws Recharge 5
The dhergoloth moves up to its speed in a straight line and targets each creature within 5 feet of it during its movement. Each target must succeed on a DC 14 Dexterity saving throw or take 22 () Force damage.
Teleport
The dhergoloth teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.