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Monster

Dhergoloth

Medium Fiend · Neutral Evil

Mordenkainen's Tome of Foes Page 248
Armor Class 15
Hit Points 119 (14d8 + 56)
Speed Walk 30 ft.
CR 7
STR 17 +3
DEX 10 +0
CON 19 +4
INT 7 -2
WIS 10 +0
CHA 9 -1

Traits

Magic Resistance

The dhergoloth has advantage on saving throws against spells and other magical effects.

Magic Weapons

The dhergoloth's weapon attacks are magical.

Actions

Multiattack

The dhergoloth makes two claw attacks.

Claw

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 12 () Slashing damage.

Flailing Claws Recharge 5

The dhergoloth moves up to its walking speed in a straight line and targets each creature within 5 feet of it during its movement. Each target must succeed on a DC 14 Dexterity saving throw or take 22 () Slashing damage.

Teleport

The dhergoloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.
Confirmation

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