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Monster

Dretch

Small Fiend · Chaotic Evil

Monster Manual Page 57
Armor Class 11
Hit Points 18 (4d6 + 4)
Speed Walk 20 ft.
CR 1/4
STR 11 +0
DEX 11 +0
CON 12 +1
INT 5 -3
WIS 8 -1
CHA 3 -4

Actions

Multiattack

The dretch makes two attacks: one with its bite and one with its claws.

Bite

Melee Weapon Attack +2 to hit, reach 5 ft., one target. 3 () Piercing damage.

Claws

Melee Weapon Attack +2 to hit, reach 5 ft., one target. 5 () Slashing damage.

Fetid Cloud (1/Day)

A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be until the start of its next turn. While in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions.
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