Armor Class
16
Drow Inquisitor
Medium Humanoid · Neutral Evil
Hit Points
143 (22d8 + 44)
Speed
Walk 30 ft.
CR
14
Traits
Discern Lie
The drow knows when she hears a creature speak a lie in a language she knows.
Fey Ancestry
The drow has advantage on saving throws against being , and magic can't put the drow to sleep.
Magic Resistance
The drow has advantage on saving throws against spells and other magical effects.
Sunlight Sensitivity
While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom () checks that rely on sight.
Actions
Multiattack
The drow makes three death lance attacks.
Death Lance
Melee Weapon Attack +10 to hit, reach 5 ft., one target. 8 () Piercing damage plus 18 () Necrotic damage. The target's hit point maximum is reduced by an amount equal to the Necrotic damage it takes. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.