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Monster

Drow Inquisitor

Medium Humanoid · Neutral Evil

Mordenkainen's Tome of Foes Page 184
Armor Class 16
Hit Points 143 (22d8 + 44)
Speed Walk 30 ft.
CR 14
STR 11 +0
DEX 15 +2
CON 14 +2
INT 16 +3
WIS 21 +5
CHA 20 +5

Traits

Discern Lie

The drow knows when she hears a creature speak a lie in a language she knows.

Fey Ancestry

The drow has advantage on saving throws against being , and magic can't put the drow to sleep.

Magic Resistance

The drow has advantage on saving throws against spells and other magical effects.

Sunlight Sensitivity

While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom () checks that rely on sight.

Actions

Multiattack

The drow makes three death lance attacks.

Death Lance

Melee Weapon Attack +10 to hit, reach 5 ft., one target. 8 () Piercing damage plus 18 () Necrotic damage. The target's hit point maximum is reduced by an amount equal to the Necrotic damage it takes. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Confirmation

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