← Flimp Shagglecran All Monsters Flitterstep Eidolon →
Monster

Flind

Medium Humanoid · Chaotic Evil

Volo's Guide to Monsters Page 153
Armor Class 16
Hit Points 127 (15d8 + 60)
Speed Walk 30 ft.
CR 9
STR 20 +5
DEX 10 +0
CON 19 +4
INT 11 +0
WIS 13 +1
CHA 12 +1

Traits

Aura of Blood Thirst

If the flind isn't , any creature with the Rampage trait can make a bite attack as a bonus action while within 10 feet of the flind.

Actions

Multiattack

The flind makes three attacks: one with each of its different flail attacks or three with its longbow.

Flail of Madness

Melee Weapon Attack +9 to hit, reach 5 ft., one target. 10 () Bludgeoning damage, and the target must make a DC 16 Wisdom saving throw. On a failed save, the target must make a melee attack against a random target within its reach on its next turn. If it has no targets within its reach even after moving, it loses its action on that turn.

Flail of Pain

Melee Weapon Attack +9 to hit, reach 5 ft., one target. 10 () Bludgeoning damage plus 22 () Psychic damage.

Flail of Paralysis

Melee Weapon Attack +9 to hit, reach 5 ft., one target. 10 () Bludgeoning damage, and the target must succeed on a DC 16 Constitution saving throw or be until the end of its next turn.

Longbow

Ranged Weapon Attack +4 to hit, range 150/600 ft., one target. 4 () Piercing damage.
Confirmation

Are you sure?