Armor Class
16
Flind
Medium Humanoid · Chaotic Evil
Hit Points
127 (15d8 + 60)
Speed
Walk 30 ft.
CR
9
Traits
Aura of Blood Thirst
If the flind isn't , any creature with the Rampage trait can make a bite attack as a bonus action while within 10 feet of the flind.
Actions
Multiattack
The flind makes three attacks: one with each of its different flail attacks or three with its longbow.
Flail of Madness
Melee Weapon Attack +9 to hit, reach 5 ft., one target. 10 () Bludgeoning damage, and the target must make a DC 16 Wisdom saving throw. On a failed save, the target must make a melee attack against a random target within its reach on its next turn. If it has no targets within its reach even after moving, it loses its action on that turn.
Flail of Pain
Melee Weapon Attack +9 to hit, reach 5 ft., one target. 10 () Bludgeoning damage plus 22 () Psychic damage.
Flail of Paralysis
Melee Weapon Attack +9 to hit, reach 5 ft., one target. 10 () Bludgeoning damage, and the target must succeed on a DC 16 Constitution saving throw or be until the end of its next turn.
Longbow
Ranged Weapon Attack +4 to hit, range 150/600 ft., one target. 4 () Piercing damage.