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Monster

Giant Snail

Large Beast · Unaligned

The Wild Beyond the Witchlight Page 234
Armor Class 11
Hit Points 22 (4d10)
Speed Walk 10 ft., Climb 10 ft.
CR 1/4
STR 15 +2
DEX 3 -4
CON 11 +0
INT 3 -4
WIS 10 +0
CHA 3 -4

Traits

Salt Osmosis

Whenever the snail starts its turn in contact with a pound or more of salt, it takes Necrotic damage. Using an action to sprinkle a pound of salt on the snail deals Necrotic damage to it immediately and another Necrotic damage to it at the start of its next turn (after which the salt rubs off), provided the snail has not withdrawn into its shell.

Actions

Slam

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Bludgeoning damage.

Shell Defense

The snail withdraws into its shell, gaining a +4 bonus to its AC until it emerges. It can emerge from its shell as a bonus action on its turn.
Confirmation

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