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Monster

Giff

Medium Humanoid · Any Alignment

Mordenkainen Presents: Monsters of the Multiverse Page 138
Armor Class 16
Hit Points 60 (8d8 + 24)
Speed Walk 30 ft.
CR 3
STR 18 +4
DEX 14 +2
CON 17 +3
INT 11 +0
WIS 12 +1
CHA 12 +1

Traits

Firearms Knowledge

The giff's mastery of its weapons enables it to ignore the loading property of muskets and pistols.

Headfirst Charge

The giff can try to knock a creature over; if the giff moves at least 20 feet in a straight line and ends within 5 feet of a Large or smaller creature, that creature must succeed on a DC 14 Strength saving throw or take 7 () Bludgeoning damage and be knocked .

Actions

Multiattack

The giff makes two Longsword, Musket, or Pistol attacks.

Longsword

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 8 () Slashing damage, or 9 () Slashing damage if used with two hands.

Musket

Ranged Weapon Attack +4 to hit, range 40/120 ft., one target. 8 () Piercing damage.

Pistol

Ranged Weapon Attack +4 to hit, range 30/90 ft., one target. 7 () Piercing damage.

Fragmentation Grenade (1/Day)

The giff throws a grenade up to 60 feet, and the grenade explodes in a 20-foot-radius sphere. Each creature in that area must make a DC 15 Dexterity saving throw, taking 17 () Piercing damage on a failed save, or half as much damage on a successful one.
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