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Monster

Giff

Medium Humanoid · Lawful Neutral

Mordenkainen's Tome of Foes Page 204
Armor Class 16
Hit Points 60 (8d8 + 24)
Speed Walk 30 ft.
CR 3
STR 18 +4
DEX 14 +2
CON 17 +3
INT 11 +0
WIS 12 +1
CHA 12 +1

Traits

Headfirst Charge

The giff can try to knock a creature over; if the giff moves at least 20 feet in a straight line that ends within 5 feet of a Large or smaller creature, that creature must succeed on a DC 14 Strength saving throw or take 7 () Bludgeoning damage and be knocked .

Firearms Knowledge

The giff's mastery of its weapons enables it to ignore the loading property of muskets and pistols.

Actions

Multiattack

The giff makes two pistol attacks.

Longsword

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 8 () Slashing damage, or 9 () Slashing damage if used with two hands.

Musket

Ranged Weapon Attack +4 to hit, range 40/120 ft., one target. 8 () Piercing damage.

Pistol

Ranged Weapon Attack +4 to hit, range 30/90 ft., one target. 7 () Piercing damage.

Fragmentation Grenade (1/Day)

The giff throws a grenade up to 60 feet. Each creature within 20 feet of the grenade's detonation must make a DC 15 Dexterity saving throw, taking 17 () Piercing damage on a failed save, or half as much damage on a successful one.
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