Armor Class
14
Gnoll Flesh Gnawer
Medium Humanoid · Chaotic Evil
Hit Points
22 (4d8 + 4)
Speed
Walk 30 ft.
CR
1
Traits
Rampage
When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
Actions
Multiattack
The gnoll makes three attacks: one with its bite and two with its shortsword.
Bite
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 4 () Piercing damage.
Shortsword
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage.
Sudden Rush
Until the end of the turn, the gnoll's speed increases by 60 feet and it doesn't provoke opportunity attacks.