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Monster

Gnoll Flesh Gnawer

Medium Humanoid · Chaotic Evil

Volo's Guide to Monsters Page 154
Armor Class 14
Hit Points 22 (4d8 + 4)
Speed Walk 30 ft.
CR 1
STR 12 +1
DEX 14 +2
CON 12 +1
INT 8 -1
WIS 10 +0
CHA 8 -1

Traits

Rampage

When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions

Multiattack

The gnoll makes three attacks: one with its bite and two with its shortsword.

Bite

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 4 () Piercing damage.

Shortsword

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage.

Sudden Rush

Until the end of the turn, the gnoll's speed increases by 60 feet and it doesn't provoke opportunity attacks.
Confirmation

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