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Monster

Gray Slaad

Medium Aberration · Chaotic Neutral

Monster Manual (2024) Page 286
Armor Class 18
Hit Points 150 (20d8 + 60)
Speed Walk 40 ft.
CR 9
STR 19 +4
DEX 17 +3
CON 16 +3
INT 13 +1
WIS 8 -1
CHA 18 +4

Traits

Magic Resistance

The slaad has Advantage on saving throws against spells and other magical effects.

Regeneration

The slaad regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Points.

Actions

Multiattack

The slaad makes two Chaos Claw attacks.

Chaos Claw

Melee Attack +8, reach 10 ft. 9 () Slashing damage plus 11 () Necrotic damage. Until the start of the slaad's next turn, the target has a condition determined by rolling : on a 1, ; on a 2, ; on a 3, ; or on a 4, .

Bonus Actions

Shape-Shift

The slaad shape-shifts into a Small or Medium Humanoid, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.
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