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Monster

Hobgoblin

Medium Humanoid · Lawful Evil

Monster Manual Page 186
Armor Class 18
Hit Points 11 (2d8 + 2)
Speed Walk 30 ft.
CR 1/2
STR 13 +1
DEX 12 +1
CON 12 +1
INT 10 +0
WIS 10 +0
CHA 9 -1

Traits

Martial Advantage

Once per turn, the hobgoblin can deal an extra 7 () damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't .

Actions

Longsword

Melee Weapon Attack +3 to hit, reach 5 ft., one target. 5 () Slashing damage, or 6 () Slashing damage if used with two hands.

Longbow

Ranged Weapon Attack +3 to hit, range 150/600 ft., one target. 5 () Piercing damage.
Confirmation

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