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Monster

Hobgoblin Iron Shadow

Medium Fey · Lawful Neutral

Mordenkainen Presents: Monsters of the Multiverse Page 154
Armor Class 15
Hit Points 32 (5d8 + 10)
Speed Walk 40 ft.
CR 2
STR 14 +2
DEX 16 +3
CON 15 +2
INT 14 +2
WIS 15 +2
CHA 11 +0

Traits

Unarmored Defense

While the hobgoblin is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack

The hobgoblin makes four attacks, each of which can be an Unarmed Strike or a Dart attack. It can also use
Shadow Jaunt once, either before or after one of the attacks.

Unarmed Strike

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 5 () Bludgeoning damage.

Dart

Ranged Weapon Attack +5 to hit, range 20/60 ft., one target. 5 () Piercing damage.

Shadow Jaunt

The hobgoblin teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. Both the space it leaves and its destination must be in dim light or darkness.
Confirmation

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