Armor Class
15
Hobgoblin Iron Shadow
Medium Humanoid · Lawful Evil
Hit Points
32 (5d8 + 10)
Speed
Walk 40 ft.
CR
2
Traits
Unarmored Defense
While the hobgoblin is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Actions
Multiattack
The hobgoblin makes four attacks, each of which can be an unarmed strike or a dart attack. It can also use Shadow Jaunt once, either before or after one of the attacks.
Unarmed Strike
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 5 () Bludgeoning damage.
Dart
Ranged Weapon Attack +5 to hit, range 20/60 ft., one target. 5 () Piercing damage.
Shadow Jaunt
The hobgoblin magically teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. Both the space it is leaving and its destination must be in dim light or darkness.