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Monster

Ice Devil

Large Fiend · Lawful Evil

Monster Manual (2024) Page 176
Armor Class 18
Hit Points 228 (24d10 + 96)
Speed Walk 40 ft.
CR 14
STR 21 +5
DEX 14 +2
CON 18 +4
INT 18 +4
WIS 15 +2
CHA 18 +4

Traits

Diabolical Restoration

If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Magic Resistance

The devil has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The devil makes three Ice Spear attacks. It can replace one attack with a Tail attack.

Ice Spear

Melee or Ranged Attack +10, reach 5 ft. or range 30/120 ft. 14 () Piercing damage plus 10 () Cold damage. Until the end of its next turn, the target can't take a Bonus Action or Reaction, its Speed decreases by 10 feet, and it can move or take one action on its turn, not both.
The spear magically returns to the devil's hand immediately after a ranged attack.

Tail

Melee Attack +10, reach 10 ft. 15 () Bludgeoning damage plus 18 () Cold damage.
Confirmation

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