Armor Class
16
Inquisitor of the Sword
Medium Humanoid
Hit Points
91 (14d8 + 28)
Speed
Walk 30 ft.
CR
8
Traits
Metabolic Control
At the start of each of its turns, the inquisitor regains 10 hit points and can end one condition on itself, provided the inquisitor has at least 1 hit point.
Actions
Multiattack
The inquisitor attacks twice with its Silver Longsword. After it hits or misses with an attack, the inquisitor can teleport up to 30 feet to an unoccupied space it can see.
Silver Longsword
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 8 () Slashing damage, or 9 () if used with two hands, plus 18 () Force damage.
Bonus Actions
Blink Step
The inquisitor teleports up to 60 feet to an unoccupied space it can see.