Armor Class
10
Kraken Priest
Medium Humanoid · Lawful Neutral Chaotic Evil
Hit Points
75 (10d8 + 30)
Speed
Walk 30 ft., Swim 30 ft.
CR
5
Traits
Amphibious
The priest can breathe air and water.
Actions
Thunderous Touch
Melee Spell Attack +5 to hit, reach 5 ft., one creature. 27 () Thunder damage.
Voice of the Kraken (Recharges after a Short or Long Rest)
A kraken speaks through the priest with a thunderous voice audible within 300 feet. Creatures of the priest's choice that can hear the kraken's words (which are spoken in Abyssal, Infernal, or Primordial) must succeed on a DC 14 Charisma saving throw or be for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.