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Monster

Kruthik Hive Lord

Large Monstrosity · Unaligned

Mordenkainen's Tome of Foes Page 212
Armor Class 20
Hit Points 102 (12d10 + 36)
Speed Walk 40 ft., Burrow 20 ft., Climb 40 ft.
CR 5
STR 19 +4
DEX 16 +3
CON 17 +3
INT 10 +0
WIS 14 +2
CHA 10 +0

Traits

Keen Smell

The kruthik has advantage on Wisdom () checks that rely on smell.

Pack Tactics

The kruthik has advantage on an attack roll against a creature if at least one of the kruthik's allies is within 5 feet of the creature and the ally isn't .

Tunneler

The kruthik can burrow through solid rock at half its burrowing speed and leaves a 10-foot-diameter tunnel in its wake.

Actions

Multiattack

The kruthik makes two stab attacks or two spike attacks.

Stab

Melee Weapon Attack +7 to hit, reach 10 ft., one target. 9 () Piercing damage.

Spike

Ranged Weapon Attack +6 to hit, range 30/120 ft., one target. 7 () Piercing damage.

Acid Spray Recharge 5

The kruthik sprays acid in a 15-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 22 () Acid damage on a failed save, or half as much damage on a successful one.
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