Armor Class
9
Lemure
Medium Fiend · Lawful Evil
Hit Points
9 (2d8)
Speed
Walk 20 ft.
CR
—
Traits
Hellish Restoration
If the lemure dies in the Nine Hells, it revives with all its Hit Points in days unless it is killed by a creature under the effects of a spell or its remains are sprinkled with .
Actions
Vile Slime
Melee Attack +2, reach 5 ft. 2 () Poison damage.