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Monster

Lemure

Medium Fiend · Lawful Evil

Monster Manual (2024) Page 194
Armor Class 9
Hit Points 9 (2d8)
Speed Walk 20 ft.
CR
STR 10 +0
DEX 5 -3
CON 11 +0
INT 1 -5
WIS 11 +0
CHA 3 -4

Traits

Hellish Restoration

If the lemure dies in the Nine Hells, it revives with all its Hit Points in days unless it is killed by a creature under the effects of a spell or its remains are sprinkled with .

Actions

Vile Slime

Melee Attack +2, reach 5 ft. 2 () Poison damage.
Confirmation

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