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Monster

Molydeus

Huge Fiend · Chaotic Evil

Mordenkainen Presents: Monsters of the Multiverse Page 184
Armor Class 19
Hit Points 216 (16d12 + 112)
Speed Walk 40 ft.
CR 21
STR 28 +9
DEX 22 +6
CON 25 +7
INT 21 +5
WIS 24 +7
CHA 24 +7

Traits

Legendary Resistance (3/Day)

If the molydeus fails a saving throw, it can choose to succeed instead.

Magic Resistance

The molydeus has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The molydeus makes one Demonic Weapon attack, one Snakebite attack, and one Wolf Bite attack.

Demonic Weapon

Melee Weapon Attack +16 to hit, reach 15 ft., one target. 35 () Force damage. If the target has at least one head and the molydeus rolled a 20 on the attack roll, the target is decapitated and dies if it can't survive without that head. A target is immune to this effect if it takes none of the damage, has legendary actions, or is Huge or larger. Such a creature takes an extra 27 () Force damage from the hit.

Snakebite

Melee Weapon Attack +16 to hit, reach 15 ft., one creature. 16 () Poison damage. The target must succeed on a DC 22 Constitution saving throw, or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target transforms into a if this reduces its hit point maximum to 0. This transformation can be ended only by a spell.

Wolf Bite

Melee Weapon Attack +16 to hit, reach 10 ft., one target. 25 () Necrotic damage.

Legendary Actions

Attack

The molydeus makes one Demonic Weapon or Snakebite attack.

Move

The molydeus moves without provoking .

Cast a Spell (Costs 2 Actions)

The molydeus uses Spellcasting.
Confirmation

Are you sure?