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Monster

Nafik

Medium Undead · Lawful Evil

Quests from the Infinite Staircase Page 212
Armor Class 13
Hit Points 82 (11d8 + 33)
Speed Walk 20 ft.
CR 6
STR 18 +4
DEX 10 +0
CON 16 +3
INT 10 +0
WIS 16 +3
CHA 14 +2

Traits

Legendary Resistance (2/Day)

If Nafik fails a saving throw, he can choose to succeed instead.

Magic Resistance

Nafik has advantage on saving throws against spells and other magical effects.

Rejuvenation

When he is destroyed, Nafik gains a new body in 24 hours if his heart is intact, regaining all his hit points. The new body appears in an unoccupied space within 5 feet of Nafik's heart.

Actions

Multiattack

Nafik can use his Dreadful Glare and makes one Rotting Fist or Unholy Beam attack.

Rotting Fist

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 11 () Bludgeoning damage plus 21 () Necrotic damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 () for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies and its body turns to dust. The curse lasts until removed by the spell or other magic.

Unholy Beam

Ranged Spell Attack +6 to hit, range 120 ft., one target. 28 () Necrotic damage, and the next attack roll made against this target before the end of Nafik's next turn has advantage.

Dreadful Glare

Nafik targets one creature he can see within 60 feet of himself. The target must succeed on a DC 14 Wisdom saving throw or have the condition until the end of Nafik's next turn. A target that succeeds on the saving throw is immune to Nafik's Dreadful Glare for the next 24 hours.
Confirmation

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