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Monster

Sahuagin Baron

Large Fiend · Lawful Evil

Monster Manual (2024) Page 265
Armor Class 16
Hit Points 76 (9d10 + 27)
Speed Walk 30 ft., Swim 50 ft.
CR 5
STR 19 +4
DEX 15 +2
CON 16 +3
INT 14 +2
WIS 13 +1
CHA 17 +3

Traits

Blood Frenzy

The sahuagin has Advantage on attack rolls against any creature that doesn't have all its Hit Points.

Limited Amphibiousness

The sahuagin can breathe air and water, but it must be submerged at least once every 4 hours to avoid suffocating outside water.

Shark Telepathy

The sahuagin can magically control sharks within 120 feet of itself, using a special telepathy.

Actions

Multiattack

The sahuagin makes three Trident attacks.

Trident

Melee or Ranged Attack +7, reach 5 ft. or range 20/60 ft. 13 () Piercing damage.

Reactions

Fiendish Blood

{@actTrigger} The sahuagin takes Piercing or Slashing damage. DCON Save DC 14, each creature of the sahuagin's choice in a 5-foot Emanation [Area Of Effect] originating from the sahuagin.
Failure: 10 () Acid damage, and the target is cursed until it finishes a Short Rest or Long Rest. While cursed, the target can't benefit from the condition, its Speed decreases by 10 feet, and all Fiends within 120 feet of the target can sense its location regardless of interposing obstacles.
Confirmation

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