Armor Class
15
Salamander
Large Elemental · Neutral Evil
Hit Points
90 (12d10 + 24)
Speed
Walk 30 ft.
CR
5
Traits
Heated Body
A creature that touches the salamander or hits it with a melee attack while within 5 feet of it takes 7 () Fire damage.
Heated Weapons
Any metal melee weapon the salamander wields deals an extra 3 () Fire damage on a hit (included in the attack).
Actions
Multiattack
The salamander makes two attacks: one with its spear and one with its tail.
Spear
Melee or Ranged Weapon Attack +7 to hit, reach 5 ft. or range 20/60 ft., one target. 11 () Piercing damage, or 13 () Piercing damage if used with two hands to make a melee attack, plus 3 () Fire damage.
Tail
Melee Weapon Attack +7 to hit, reach 10 ft., one target. 11 () Bludgeoning damage plus 7 () Fire damage, and the target is (escape DC 14). Until this grapple ends, the target is , the salamander can automatically hit the target with its tail, and the salamander can't make tail attacks against other targets.