Armor Class
15
Salamander
Large Elemental · Neutral Evil
Hit Points
90 (12d10 + 24)
Speed
Walk 30 ft., Climb 30 ft.
CR
5
Traits
Fire Aura
At the end of each of the salamander's turns, each creature of the salamander's choice in a 5-foot Emanation [Area Of Effect] originating from the salamander takes 7 () Fire damage.
Actions
Multiattack
The salamander makes two Flame Spear attacks. It can replace one attack with a use of Constrict.
Flame Spear
Melee or Ranged Attack +7, reach 5 ft. or range 20/60 ft. 13 () Piercing damage plus 7 () Fire damage.
The spear magically returns to the salamander's hand immediately after a ranged attack.
The spear magically returns to the salamander's hand immediately after a ranged attack.
Constrict
STR Save DC 15, one Large or smaller creature the salamander can see within 10 feet.
Failure: 11 () Bludgeoning damage plus 7 () Fire damage. The target has the condition (escape DC 14), and it has the condition until the grapple ends.
Failure: 11 () Bludgeoning damage plus 7 () Fire damage. The target has the condition (escape DC 14), and it has the condition until the grapple ends.