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Monster

Salamander

Large Elemental · Neutral Evil

Monster Manual (2024) Page 267
Armor Class 15
Hit Points 90 (12d10 + 24)
Speed Walk 30 ft., Climb 30 ft.
CR 5
STR 18 +4
DEX 14 +2
CON 15 +2
INT 11 +0
WIS 10 +0
CHA 12 +1

Traits

Fire Aura

At the end of each of the salamander's turns, each creature of the salamander's choice in a 5-foot Emanation [Area Of Effect] originating from the salamander takes 7 () Fire damage.

Actions

Multiattack

The salamander makes two Flame Spear attacks. It can replace one attack with a use of Constrict.

Flame Spear

Melee or Ranged Attack +7, reach 5 ft. or range 20/60 ft. 13 () Piercing damage plus 7 () Fire damage.
The spear magically returns to the salamander's hand immediately after a ranged attack.

Constrict

STR Save DC 15, one Large or smaller creature the salamander can see within 10 feet.
Failure: 11 () Bludgeoning damage plus 7 () Fire damage. The target has the condition (escape DC 14), and it has the condition until the grapple ends.
Confirmation

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