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Monster

Sarevok

Medium Humanoid · Neutral Evil

Chains of Asmodeus Page 48
Armor Class 21
Hit Points 190 (20d8 + 100)
Speed Walk 30 ft.
CR 17
STR 23 +6
DEX 10 +0
CON 21 +5
INT 11 +0
WIS 18 +4
CHA 14 +2

Traits

Magic Resistance

Sarevok has advantage on saving throws against spells and other magical effects.

Rejuvenation

If Sarevok is killed, he gains a new body in 24 hours, regaining all his hit points. The new body appears on the altar of the temple of Bhaal beneath Baldur's Gate. This ability ceases to function if a cleric of good alignment casts on the altar in the temple of Bhaal.

Actions

Multiattack

Sarevok makes three Longsword attacks. He can replace one of the attacks with Flames of Bhaal or Spellcasting.

Longsword

Melee Weapon Attack +12 to hit, reach 5ft., one target. 10 () Slashing damage or 11 () if wielded in two hands. The target must succeed on a DC 18 Constitution saving throw or be cursed by Bhaal, preventing it from regaining hit points. The curse lasts until removed by the spell or similar effect.

Flames of Bhaal

Sarevok causes flames to engulf one creature that he can see within 60 feet. The target must succeed on a DC 18 Dexterity saving throw or take 18 () Necrotic damage. This damage can't be restored except by a spell or similar effect.

Legendary Actions

Slash

Sarevok makes a Longsword attack.

Unholy Flame

Sarevok uses Flames of Bhaal.

Channel Bhaal's Hate (Costs 2 Actions)

Sarevok unleashes Bhaal's power. Creatures within 30 feet of Sarevok, including ones behind barriers and around corners, can't regain hit points until the end of Sarevok's next turn.
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