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Monster

Smoke Mephit

Small Elemental · Neutral Evil

Monster Manual Page 217
Armor Class 12
Hit Points 22 (5d6 + 5)
Speed Walk 30 ft., Fly 30 ft.
CR 1/4
STR 6 -2
DEX 14 +2
CON 12 +1
INT 10 +0
WIS 10 +0
CHA 11 +0

Traits

Death Burst

When the mephit dies, it leaves behind a cloud of smoke that fills a 5-foot-radius sphere centered on its space. The sphere is heavily obscured. Wind disperses the cloud, which otherwise lasts for 1 minute.

Actions

Claws

Melee Weapon Attack +4 to hit, reach 5 ft., one creature. 4 () Slashing damage.

Cinder Breath Recharge 6

The mephit exhales a 15-foot cone of smoldering ash. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be until the end of the mephit's next turn.
Confirmation

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