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Monster

Steel Predator

Large Construct · Lawful Neutral

Mordenkainen Presents: Monsters of the Multiverse Page 232
Armor Class 20
Hit Points 207 (18d10 + 108)
Speed Walk 40 ft.
CR 16
STR 24 +7
DEX 17 +3
CON 22 +6
INT 4 -3
WIS 14 +2
CHA 6 -2

Traits

Magic Resistance

The steel predator has advantage on saving throws against spells and other magical effects.

Unusual Nature

The steel predator doesn't require air, food, drink, or sleep.

Actions

Multiattack

The steel predator makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack +12 to hit, reach 5 ft., one target. 18 () Lightning damage.

Claw

Melee Weapon Attack +12 to hit, reach 5 ft., one target. 16 () Force damage.

Stunning Roar Recharge 5

The steel predator emits a roar in a 60-foot cone. Each creature in that area must make a DC 19 Constitution saving throw. On a failed save, a creature takes 33 () Thunder damage, drops everything it's holding, and is for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. On a successful save, a creature takes half as much damage and isn't .
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