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Monster

Tressym

Tiny Monstrosity · Any Alignment

Baldur's Gate: Descent into Avernus Page 241
Armor Class 12
Hit Points 5 (2d4)
Speed Walk 40 ft., Climb 30 ft., Fly 40 ft.
CR
STR 3 -4
DEX 15 +2
CON 10 +0
INT 11 +0
WIS 12 +1
CHA 12 +1

Traits

Detect Invisibility

Within 60 feet of the tressym, magical invisibility fails to conceal anything from the tressym's sight.

Keen Smell

The tressym has advantage on Wisdom () checks that rely on smell.

Poison Sense

The tressym can detect whether a substance is poisonous by taste, touch, or smell.

Familiar

With the DM's permission, a person who casts the spell can choose to conjure a tressym instead of a normal cat.

Actions

Claws

Melee Weapon Attack +0 to hit, reach 5 ft., one target. 1 Slashing damage.
Confirmation

Are you sure?