Armor Class
13, 16
Warlock of the Archfey
Medium Humanoid · Any Alignment
Hit Points
67 (15d8)
Speed
Walk 30 ft.
CR
4
Actions
Multiattack
The warlock makes two Rapier attacks, or it uses Bewildering Word twice.
Rapier
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 7 () Piercing damage plus 7 () Force damage.
Bewildering Word
The warlock utters a magical bewilderment, targeting one creature it can see within 60 feet of it. The target must succeed on a DC 14 Wisdom saving throw or take 9 () Psychic damage and have disadvantage on attack rolls until the end of the warlock's next turn.
Reactions
Misty Escape (Recharges after a Short or Long Rest)
In response to taking damage, the warlock turns and teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see. It remains until the start of its next turn or until it attacks, makes a damage roll, or casts a spell.