Armor Class
13
Winter Wolf
Large Monstrosity · Neutral Evil
Hit Points
75 (10d10 + 20)
Speed
Walk 50 ft.
CR
3
Traits
Pack Tactics
The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the condition.
Actions
Bite
Melee Attack +6, reach 5 ft. 11 () Piercing damage. If the target is a Large or smaller creature, it has the condition.
Cold Breath Recharge 5
CON Save DC 12, each creature in a 15-foot Cone [Area Of Effect].
Failure: 18 () Cold damage.
Success: Half damage.
Failure: 18 () Cold damage.
Success: Half damage.