A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.
Ray of Enfeeblement
Level 2 Necromancy · Concentration
Casting Time1 action
Range60 feet
DurationConcentration, up to 1 minute
Components
V, S
Spell Description
At the end of each of the target's turns, it can make a Constitution saving throw against the spell. On a success, the spell ends.