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Spell

Sleet Storm

Level 3 Conjuration · Concentration

Player's Handbook Page 276
Casting Time1 action
Range150 feet
DurationConcentration, up to 1 minute

Components

V, S, M (a pinch of dust and a few drops of water)

Material: a pinch of dust and a few drops of water

Spell Description

Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is Vision And Light, and exposed flames in the area are doused.
The ground in the area is covered with slick ice, making it Difficult Terrain. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls .
If a creature starts its turn in the spell's area and is on a spell, the creature must make a successful Constitution saving throw against your spell save DC or lose .
Area: Y Condition Inflict: Prone Misc: Dft Misc: Obs Saving Throw: Dexterity Saving Throw: Constitution
Confirmation

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