Armor Class
19
Bone Devil
Large Fiend · Lawful Evil
Hit Points
142 (15d10 + 60)
Speed
Walk 40 ft., Fly 40 ft.
CR
9
Traits
Devil's Sight
Magical darkness doesn't impede the devil's darkvision.
Magic Resistance
The devil has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The devil makes three attacks: two with its claws and one with its sting.
Claw
Melee Weapon Attack +8 to hit, reach 10 ft., one target. 8 () Slashing damage.
Sting
Melee Weapon Attack +8 to hit, reach 10 ft., one target. 13 () Piercing damage plus 17 () Poison damage, and the target must succeed on a DC 14 Constitution saving throw or become for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.