Armor Class
16
Bone Devil
Large Fiend · Lawful Evil
Hit Points
161 (17d10 + 68)
Speed
Walk 40 ft., Fly 40 ft.
CR
9
Traits
Diabolical Restoration
If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
Magic Resistance
The devil has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The devil makes two Claw attacks and one Infernal Sting attack.
Claw
Melee Attack +8, reach 10 ft. 13 () Slashing damage.
Infernal Sting
Melee Attack +8, reach 10 ft. 15 () Piercing damage plus 18 () Poison damage, and the target has the condition until the start of the devil's next turn. While , the target can't regain Hit Points.